Fri 09 Apr 2021 20:50



The Squads


Latest Standings

Results

Top Try Scorers


The Basics

  • Every Thursday, from the 1st to the 29th April, six teams will play two 24 minute games (2x 12 minute halves) each of non-contact rugby.
  • Entry will be free to subs paying members (paying over the last 12 months), £5 for new members, and £10 for those who haven't been paying subs over the last 12 months. Everyone will recieve a playing top for the event.
  • Teams will be made up of 9-10 players, depending on turn-out on the night.
  • The teams will be picked via a NFL-style draft
  • Each team will play each other twice, with the top two teams playing a in a final to decide the winner.

The Rules

  • Two-handed touch on or below the waist
  • When touched, the ball carrier has to go to ground to present the ball on the floor (NOT THROUGH THE LEGS, NOT POPPING OFF THE FLOOR AND NO ROLLING), whilst defence has to drop off by one meter.
  • After making a touch, the defender has to drop to the floor on his front until the ball is played. He is allowed to touch the scrum-half if he is back on his feet.
  • Scrum-half (whoever takes the ball from the breakdown) cannot score.
  • If you are touched in the act of burrowing over from short range, it counts as a touch and the try is not given.
  • The attacking team will have 10 phases to attack, after which the ball is turned over (referees will call 'Touch 1, Touch 2, and so on)
  • Any penalties result in a tap restart for the offended team with the penalised team having to drop 5 meters, and a new set of 10 phases.
  • If you are touched in the act of passing, that is treated as a touch and play restarts where the touch was made.
  • Three kicks are allowed per attacking set, these do not include fly-hacks.
  • If the ball crosses the touchline, the ball is turned over and play is re-started with a tap two meters from the touchline, with the opposition five meters back.
  • If the ball is kicked dead, the ball is turned over and play is re-started with a tap 20 meters from the defending try-line.
  • Games are started with a tap on half-way (captains toss to decide who starts), with the oppostion 10 yards back.
  • A try scored by a front five player is worth two points. Players will have been allocated as Front Five prior to the tournament beginning.
  • After a try, play is restarted by the team that has just conceded with a tap on the half-way line, with the opposition ten yards back.
  • Players will incur 2 minute sin-bins if they are found guilty of excessive contact, backchat to the referee, persistent stealing of yards after contact or for two knock-ons in one game.
  • We have a number of qualified referees from within the club and external to officiate the games.

 

Ultimately we want everyone to have fun throughout the tournament, so don’t take it too seriously. One thing we do ask is for a decent level of commitment, if you can’t commit to most matchdays, let us knows and we can include you as an occasional.




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